commit | dee884c9257cc3b2c533c6b0ec338296d3839632 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Feb 28 22:22:58 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 28 22:22:58 2023 +0000 |
tree | 03b917b5e6c651063f2f876c93c5efab891dc141 | |
parent | 7c21fe5d92c87e7defd37a367de0ab933dad1973 [diff] |
Convert most remaining usages to utils::StringStream. This CL converts most of the remaining Tint usages (leaving out the fuzzer code and some float_to_string code). Bug: tint:1686 Change-Id: I4d5cef176c15479250861903870ec5bec0f95b5e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122002 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.