Enable ComputeCopyStorageBufferTests.SizedArrayOfStruct on D3D12 Now ComputeCopyStorageBufferTests.SizedArrayOfStruct can pass on all backends with the fix in the latest SPIRV-Cross. BUG=chromium:1037829 TEST=dawn_end2end_tests Change-Id: I20103c3b0848da394e82912f59548a71a3273ac1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15020 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.