| // Copyright 2020 The Tint Authors. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef SRC_TINT_AST_TEXTURE_H_ | |
| #define SRC_TINT_AST_TEXTURE_H_ | |
| #include "src/tint/ast/type.h" | |
| namespace tint { | |
| namespace ast { | |
| /// The dimensionality of the texture | |
| enum class TextureDimension { | |
| /// Invalid texture | |
| kNone = -1, | |
| /// 1 dimensional texture | |
| k1d, | |
| /// 2 dimensional texture | |
| k2d, | |
| /// 2 dimensional array texture | |
| k2dArray, | |
| /// 3 dimensional texture | |
| k3d, | |
| /// cube texture | |
| kCube, | |
| /// cube array texture | |
| kCubeArray, | |
| }; | |
| /// @param out the std::ostream to write to | |
| /// @param dim the TextureDimension | |
| /// @return the std::ostream so calls can be chained | |
| std::ostream& operator<<(std::ostream& out, TextureDimension dim); | |
| /// @param dim the TextureDimension to query | |
| /// @return true if the given TextureDimension is an array texture | |
| bool IsTextureArray(TextureDimension dim); | |
| /// Returns the number of axes in the coordinate used for accessing | |
| /// the texture, where an access is one of: sampling, fetching, load, | |
| /// or store. | |
| /// None -> 0 | |
| /// 1D -> 1 | |
| /// 2D, 2DArray -> 2 | |
| /// 3D, Cube, CubeArray -> 3 | |
| /// Note: To sample a cube texture, the coordinate has 3 dimensions, | |
| /// but textureDimensions on a cube or cube array returns a 2-element | |
| /// size, representing the (x,y) size of each cube face, in texels. | |
| /// @param dim the TextureDimension to query | |
| /// @return number of dimensions in a coordinate for the dimensionality | |
| int NumCoordinateAxes(TextureDimension dim); | |
| /// A texture type. | |
| class Texture : public Castable<Texture, Type> { | |
| public: | |
| /// Constructor | |
| /// @param pid the identifier of the program that owns this node | |
| /// @param src the source of this node | |
| /// @param dim the dimensionality of the texture | |
| Texture(ProgramID pid, const Source& src, TextureDimension dim); | |
| /// Move constructor | |
| Texture(Texture&&); | |
| ~Texture() override; | |
| /// The texture dimension | |
| const TextureDimension dim; | |
| }; | |
| } // namespace ast | |
| } // namespace tint | |
| #endif // SRC_TINT_AST_TEXTURE_H_ |