commit | 4f091f0be0530ece87b64df7f2b9b7d1870b9e0f | [log] [tgz] |
---|---|---|
author | Victor Repetskyi <vrepets@google.com> | Tue Oct 01 11:56:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 01 11:56:28 2024 +0000 |
tree | f0775f072c17fa3a172984b13dfcea4babe2aae7 | |
parent | 376097ff885186cf60267cb7536c5bd031cfe571 [diff] |
Fix function declaration for compile-time compatibility with Android<26 Test: build and deploy Android sample Bug: b/370497509 Change-Id: I1bf4adff64bdb529f836c290860dee2cfcdca543 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/208794 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Victor Repetskyi <vrepets@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.