blob: 47ee9684c9bda87b0a71f16364b0aed2b8a91c0f [file] [log] [blame]
#version 310 es
shared int i;
void main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
i = 0;
}
barrier();
i = 123;
int u = (i + 1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main_inner(gl_LocalInvocationIndex);
}