blob: ac77b48e76c6d936535c87654311d51fe0ae3764 [file] [log] [blame]
#version 310 es
shared ivec3 v;
void main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
v = ivec3(0);
}
barrier();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main_inner(gl_LocalInvocationIndex);
}