commit | df8182212d15c7ea1f17bec672dffda2ccbd97f1 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Tue Jul 04 18:17:22 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 04 18:17:22 2023 +0000 |
tree | c7dd421f5bfddb21fe10609036ef65a2bb77c15d | |
parent | af89854b375352e07e430abd4a3f0d911da68bb9 [diff] |
d3d11: support create ExternalImageDXGI from ID3D11Texture2D Bug: dawn:1889 Change-Id: I48c85a602aca0e98722e7d03e98d914c10c72d6f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/139440 Commit-Queue: Peng Huang <penghuang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.