commit | df9d8d085e28716e229ec37d5542c44f4e26e969 | [log] [tgz] |
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author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Apr 04 02:06:36 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 04 02:06:36 2025 -0700 |
tree | 98ae1ca95aa2e2eb8737cd343c62aecb2f440b2f | |
parent | 6c41799e3c21bf8027408ce1973b91da7ee956f2 [diff] |
Roll DirectX Shader Compiler from 572aef579dc9 to 85f34327588d (8 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/572aef579dc9..85f34327588d 2025-04-03 61992655+danbrown-amd@users.noreply.github.com Fixes non-SPIR-V build, broken by PR #7163 ([SPIRV] Implements vk::BufferPointer proposal) (#7306) 2025-04-03 stevenperron@google.com Update SPIRV-Tools (#7303) 2025-04-03 cbieneman@microsoft.com Update DXC's CONTRIBUTING file (#7265) 2025-04-03 6864721+urshanselmann@users.noreply.github.com Add UUID compiler extension check on Clang (#7286) 2025-04-03 cbeckley@google.com [SPIR-V] Implement QuadAny and QuadAll (#7266) 2025-04-02 jbatista@microsoft.com [OMM] Add DXR Entry point test, non-library target test, conforming tests to spec. (#7281) 2025-04-02 5620315+alsepkow@users.noreply.github.com Fix typo in exec tests comment (#7299) 2025-04-02 61992655+danbrown-amd@users.noreply.github.com [SPIRV] Implements vk::BufferPointer proposal (#7163) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: If78203a1f0d2e88b634cc61bed343f047276084b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/234794 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.