commit | dff37c4f88943033d2b0f95b5a1834b35dbb29d4 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Thu May 23 22:28:32 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 23 22:28:32 2024 +0000 |
tree | 222c4e1b8795270722f1f5035b85639377dcd248 | |
parent | e4e461377ef4d02328f0f20b1ef79897f14d75b0 [diff] |
GN target for Kotlin bindings Bug: 342371290 Change-Id: I25287d56574908edea17206731d46e69911b222d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189700 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Sonakshi Saxena <nexa@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.