blob: de01a1a64077b9ae5e5c4d9a296d1f83aae2c014 [file] [log] [blame]
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[20];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_19 : register(b1, space0) {
uint4 x_19[1];
};
void main_1() {
int arr0[10] = (int[10])0;
int arr1[10] = (int[10])0;
int a = 0;
int limiter0 = 0;
int limiter1 = 0;
int b = 0;
int limiter2 = 0;
int limiter3 = 0;
int d = 0;
int ref0[10] = (int[10])0;
int ref1[10] = (int[10])0;
int i = 0;
const int x_59 = asint(x_6[3].x);
const int x_61 = asint(x_6[2].x);
const int x_63 = asint(x_6[4].x);
const int x_65 = asint(x_6[5].x);
const int x_67 = asint(x_6[6].x);
const int x_69 = asint(x_6[7].x);
const int x_71 = asint(x_6[8].x);
const int x_73 = asint(x_6[9].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_75 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const int x_77 = asint(x_6[10].x);
const int tint_symbol_3[10] = {x_59, x_61, x_63, x_65, x_67, x_69, x_71, x_73, x_75, x_77};
arr0 = tint_symbol_3;
const int x_80 = asint(x_6[1].x);
const int x_82 = asint(x_6[12].x);
const int x_84 = asint(x_6[15].x);
const int x_86 = asint(x_6[16].x);
const int x_88 = asint(x_6[17].x);
const int x_90 = asint(x_6[13].x);
const int x_92 = asint(x_6[14].x);
const int x_94 = asint(x_6[11].x);
const int x_96 = asint(x_6[18].x);
const int x_98 = asint(x_6[19].x);
const int tint_symbol_4[10] = {x_80, x_82, x_84, x_86, x_88, x_90, x_92, x_94, x_96, x_98};
arr1 = tint_symbol_4;
const int x_101 = asint(x_6[8].x);
a = x_101;
while (true) {
const int x_106 = a;
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_108 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
if ((x_106 < x_108)) {
} else {
break;
}
const int x_112 = asint(x_6[3].x);
limiter0 = x_112;
while (true) {
const int x_117 = limiter0;
const int x_119 = asint(x_6[4].x);
if ((x_117 < x_119)) {
} else {
break;
}
limiter0 = (limiter0 + 1);
const int x_125 = asint(x_6[2].x);
limiter1 = x_125;
const int x_127 = asint(x_6[3].x);
b = x_127;
while (true) {
const int x_132 = b;
const int x_134 = asint(x_6[1].x);
if ((x_132 < x_134)) {
} else {
break;
}
const int x_137 = limiter1;
const int x_139 = asint(x_6[5].x);
if ((x_137 > x_139)) {
break;
}
limiter1 = (limiter1 + 1);
const int x_145 = b;
const int x_148 = arr1[a];
arr0[x_145] = x_148;
{
b = (b + 1);
}
}
}
limiter2 = 0;
while (true) {
if ((limiter2 < 5)) {
} else {
break;
}
limiter2 = (limiter2 + 1);
const int x_162 = arr1[1];
arr0[1] = x_162;
}
while (true) {
limiter3 = 0;
d = 0;
{
for(; (d < 10); d = (d + 1)) {
if ((limiter3 > 4)) {
break;
}
limiter3 = (limiter3 + 1);
const int x_181 = d;
const int x_184 = arr0[d];
arr1[x_181] = x_184;
}
}
{
const int x_189 = asint(x_6[2].x);
const int x_191 = asint(x_6[3].x);
if ((x_189 == x_191)) {
} else {
break;
}
}
}
{
a = (a + 1);
}
}
const int x_196 = asint(x_6[11].x);
const int x_198 = asint(x_6[12].x);
const int x_200 = asint(x_6[11].x);
const int x_202 = asint(x_6[5].x);
const int x_204 = asint(x_6[6].x);
const int x_206 = asint(x_6[7].x);
const int x_208 = asint(x_6[8].x);
const int x_210 = asint(x_6[9].x);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_212 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_214 = asint(x_6[10].x);
const int tint_symbol_5[10] = {x_196, x_198, x_200, x_202, x_204, x_206, x_208, x_210, x_212, x_214};
ref0 = tint_symbol_5;
const int x_217 = asint(x_6[11].x);
const int x_219 = asint(x_6[12].x);
const int x_221 = asint(x_6[11].x);
const int x_223 = asint(x_6[5].x);
const int x_225 = asint(x_6[6].x);
const int x_227 = asint(x_6[13].x);
const int x_229 = asint(x_6[14].x);
const int x_231 = asint(x_6[11].x);
const int x_233 = asint(x_6[18].x);
const int x_235 = asint(x_6[19].x);
const int tint_symbol_6[10] = {x_217, x_219, x_221, x_223, x_225, x_227, x_229, x_231, x_233, x_235};
ref1 = tint_symbol_6;
const int x_238 = asint(x_6[2].x);
const int x_241 = asint(x_6[3].x);
const int x_244 = asint(x_6[3].x);
const int x_247 = asint(x_6[2].x);
x_GLF_color = float4(float(x_238), float(x_241), float(x_244), float(x_247));
const int x_251 = asint(x_6[3].x);
i = x_251;
while (true) {
bool x_277 = false;
bool x_278_phi = false;
const int x_256 = i;
const int x_258 = asint(x_6[1].x);
if ((x_256 < x_258)) {
} else {
break;
}
const int x_263 = arr0[i];
const int x_266 = ref0[i];
const bool x_267 = (x_263 != x_266);
x_278_phi = x_267;
if (!(x_267)) {
const int x_273 = arr1[i];
const int x_276 = ref1[i];
x_277 = (x_273 != x_276);
x_278_phi = x_277;
}
if (x_278_phi) {
const int x_282 = asint(x_6[3].x);
const float x_283 = float(x_282);
x_GLF_color = float4(x_283, x_283, x_283, x_283);
}
{
i = (i + 1);
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_7 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_7;
}