| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef BACKEND_D3D12_BUFFERD3D12_H_ |
| #define BACKEND_D3D12_BUFFERD3D12_H_ |
| |
| #include "backend/Buffer.h" |
| #include "common/SerialQueue.h" |
| |
| #include "backend/d3d12/d3d12_platform.h" |
| |
| namespace backend { |
| namespace d3d12 { |
| |
| class Device; |
| |
| class Buffer : public BufferBase { |
| public: |
| Buffer(Device* device, BufferBuilder* builder); |
| ~Buffer(); |
| |
| uint32_t GetD3D12Size() const; |
| ComPtr<ID3D12Resource> GetD3D12Resource(); |
| D3D12_GPU_VIRTUAL_ADDRESS GetVA() const; |
| bool GetResourceTransitionBarrier(nxt::BufferUsageBit currentUsage, nxt::BufferUsageBit targetUsage, D3D12_RESOURCE_BARRIER* barrier); |
| void OnMapReadCommandSerialFinished(uint32_t mapSerial, const void* data); |
| |
| private: |
| Device* mDevice; |
| ComPtr<ID3D12Resource> mResource; |
| |
| // NXT API |
| void SetSubDataImpl(uint32_t start, uint32_t count, const uint32_t* data) override; |
| void MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) override; |
| void UnmapImpl() override; |
| void TransitionUsageImpl(nxt::BufferUsageBit currentUsage, nxt::BufferUsageBit targetUsage) override; |
| |
| }; |
| |
| class BufferView : public BufferViewBase { |
| public: |
| BufferView(BufferViewBuilder* builder); |
| |
| uint32_t GetD3D12Size() const; |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC& GetCBVDescriptor() const; |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC& GetUAVDescriptor() const; |
| |
| private: |
| D3D12_CONSTANT_BUFFER_VIEW_DESC mCbvDesc; |
| D3D12_UNORDERED_ACCESS_VIEW_DESC mUavDesc; |
| }; |
| |
| class MapReadRequestTracker { |
| public: |
| MapReadRequestTracker(Device* device); |
| ~MapReadRequestTracker(); |
| |
| void Track(Buffer* buffer, uint32_t mapSerial, const void* data); |
| void Tick(Serial finishedSerial); |
| |
| private: |
| Device* mDevice; |
| |
| struct Request { |
| Ref<Buffer> buffer; |
| uint32_t mapSerial; |
| const void* data; |
| }; |
| SerialQueue<Request> mInflightRequests; |
| }; |
| |
| } |
| } |
| |
| #endif // BACKEND_D3D12_BUFFERD3D12_H_ |