commit | e04355ab88dda4ab1ec10185244de17414b3be09 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Nov 25 19:46:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 25 19:46:12 2024 +0000 |
tree | b3720f74d6bf6fbf2b966332e1eceef42a381ec8 | |
parent | 01cab4e6cdb828b993670ab881d405c9e8018a41 [diff] |
HLSL-IR: Add benchmark for IR backend Also add call to GenerateBindings to both the AST and IR benchmarks. Bug: 377296327 Change-Id: Ic7640208ef25c7c146777f339c4a25b27e081485 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216294 Auto-Submit: Antonio Maiorano <amaiorano@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.