commit | ab75848cda0061ef46f1795ddfd0c59a4cc0de62 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jul 02 17:28:35 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Jul 02 17:28:35 2024 +0000 |
tree | 0a0e2d86ca9fae06fdf9eee446ad4efb7fe1a4a4 | |
parent | 4c4ed517201a49bddd16bd3f655b85c4ecbdf72e [diff] |
[msl] Emit TINT_INVARIANT macro Set the has_invariant_attribute field of the MSL writer result. Bug: 42251016 Change-Id: If5e48a217b98e2d005f2933bcdd9ac82f89b4368 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196357 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.