commit | e0a2812e48ab1119b918c1bdaa7026110bec158e | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Wed Oct 18 22:35:29 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 18 22:35:29 2023 +0000 |
tree | 12fa32c181fbac69b95879c171efa4807958edc0 | |
parent | 3d86265f5114096248c400539e3bc4da9d4bc834 [diff] |
Make *.bazel and *.cmake always LF Otherwise, these are checked out as CRLF on Windows, and regenerating them results in line ending diffs. Change-Id: Ic0e611d55f91e37aaa87b76529ceade2ff94b5c7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/156981 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.