| // Copyright 2024 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // File generated by 'tools/src/cmd/gen' using the template: |
| // src/tint/lang/glsl/builtin_fn.cc.tmpl |
| // |
| // To regenerate run: './tools/run gen' |
| // |
| // Do not modify this file directly |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #include "src/tint/lang/glsl/builtin_fn.h" |
| |
| namespace tint::glsl { |
| |
| const char* str(BuiltinFn i) { |
| switch (i) { |
| case BuiltinFn::kNone: |
| return "<none>"; |
| case BuiltinFn::kLength: |
| return "length"; |
| case BuiltinFn::kBarrier: |
| return "barrier"; |
| case BuiltinFn::kMemoryBarrierBuffer: |
| return "memoryBarrierBuffer"; |
| case BuiltinFn::kMemoryBarrierImage: |
| return "memoryBarrierImage"; |
| case BuiltinFn::kAtomicCompSwap: |
| return "atomicCompSwap"; |
| case BuiltinFn::kAtomicSub: |
| return "atomicSub"; |
| case BuiltinFn::kFloatBitsToInt: |
| return "floatBitsToInt"; |
| case BuiltinFn::kFloatBitsToUint: |
| return "floatBitsToUint"; |
| case BuiltinFn::kIntBitsToFloat: |
| return "intBitsToFloat"; |
| case BuiltinFn::kUintBitsToFloat: |
| return "uintBitsToFloat"; |
| case BuiltinFn::kBitCount: |
| return "bitCount"; |
| case BuiltinFn::kBitfieldExtract: |
| return "bitfieldExtract"; |
| case BuiltinFn::kBitfieldInsert: |
| return "bitfieldInsert"; |
| case BuiltinFn::kPackFloat2X16: |
| return "packFloat2x16"; |
| case BuiltinFn::kUnpackFloat2X16: |
| return "unpackFloat2x16"; |
| case BuiltinFn::kDot: |
| return "dot"; |
| case BuiltinFn::kTextureSize: |
| return "textureSize"; |
| case BuiltinFn::kImageSize: |
| return "imageSize"; |
| case BuiltinFn::kTexelFetch: |
| return "texelFetch"; |
| case BuiltinFn::kImageLoad: |
| return "imageLoad"; |
| case BuiltinFn::kImageStore: |
| return "imageStore"; |
| case BuiltinFn::kLessThan: |
| return "lessThan"; |
| case BuiltinFn::kLessThanEqual: |
| return "lessThanEqual"; |
| case BuiltinFn::kGreaterThan: |
| return "greaterThan"; |
| case BuiltinFn::kGreaterThanEqual: |
| return "greaterThanEqual"; |
| case BuiltinFn::kEqual: |
| return "equal"; |
| case BuiltinFn::kNotEqual: |
| return "notEqual"; |
| } |
| return "<unknown>"; |
| } |
| |
| } // namespace tint::glsl |