commit | e14a27bc7f0492db0c75aa14c392004f2afb4bab | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Mon Sep 19 14:05:21 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 19 14:05:21 2022 +0000 |
tree | 1fcb4f9c932984474c1b6024897391df08f306a1 | |
parent | d6afca19558fdb703cca959b14a2f0d1b08f4606 [diff] |
tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL Change-Id: I18c807b2449dc2842cb9dbfaeba98dae640d2355 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102621 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.