blob: 325be223191d4ff99946b3fec1e8d63f7f77fb74 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct f_outputs {
float4 tint_symbol [[color(0)]];
};
struct f_inputs {
float4 fbf_1 [[color(1)]];
float4 fbf_3 [[color(3)]];
};
float4 f_inner(float4 fbf_1, float4 fbf_3) {
return (fbf_1 + fbf_3);
}
fragment f_outputs f(f_inputs inputs [[stage_in]]) {
f_outputs tint_wrapper_result = {};
tint_wrapper_result.tint_symbol = f_inner(inputs.fbf_1, inputs.fbf_3);
return tint_wrapper_result;
}