commit | e1a1a7a0ddcfc44d1636c9e06054424d175c938d | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri May 16 07:47:06 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 16 07:47:06 2025 -0700 |
tree | 42a40c3816064630b709bd4bf9cd6413e08f22a7 | |
parent | 449c0afbaf08f5e1c1f6e2edfa41ada6bd166c58 [diff] |
Roll DirectX Shader Compiler from 2a6bacd8712b to 7054e5207ae9 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/2a6bacd8712b..7054e5207ae9 2025-05-16 stevenperron@google.com [SEMA] Don't emit an error for sizeof an enum. (#7449) 2025-05-15 stevenperron@google.com [SPIRV] Add warning for initialized globals (#7448) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC rharrison@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: rharrison@google.com Change-Id: I4ed6857710562aa6e4d1b26d8e1479cb5cc38ff3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/242517 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.