| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_ENCODINGCONTEXT_H_ |
| #define DAWNNATIVE_ENCODINGCONTEXT_H_ |
| |
| #include "dawn_native/CommandAllocator.h" |
| #include "dawn_native/Error.h" |
| #include "dawn_native/ErrorData.h" |
| #include "dawn_native/PassResourceUsageTracker.h" |
| #include "dawn_native/dawn_platform.h" |
| |
| #include <string> |
| |
| namespace dawn_native { |
| |
| class DeviceBase; |
| class ObjectBase; |
| |
| // Base class for allocating/iterating commands. |
| // It performs error tracking as well as encoding state for render/compute passes. |
| class EncodingContext { |
| public: |
| EncodingContext(DeviceBase* device, const ObjectBase* initialEncoder); |
| ~EncodingContext(); |
| |
| CommandIterator AcquireCommands(); |
| CommandIterator* GetIterator(); |
| |
| // Functions to handle encoder errors |
| void HandleError(std::unique_ptr<ErrorData> error); |
| |
| inline bool ConsumedError(MaybeError maybeError) { |
| if (DAWN_UNLIKELY(maybeError.IsError())) { |
| HandleError(maybeError.AcquireError()); |
| return true; |
| } |
| return false; |
| } |
| |
| inline bool CheckCurrentEncoder(const ObjectBase* encoder) { |
| if (DAWN_UNLIKELY(encoder != mCurrentEncoder)) { |
| if (mCurrentEncoder != mTopLevelEncoder) { |
| // The top level encoder was used when a pass encoder was current. |
| HandleError(DAWN_VALIDATION_ERROR("Command cannot be recorded inside a pass")); |
| } else { |
| HandleError(DAWN_VALIDATION_ERROR( |
| "Recording in an error or already ended pass encoder")); |
| } |
| return false; |
| } |
| return true; |
| } |
| |
| template <typename EncodeFunction> |
| inline bool TryEncode(const ObjectBase* encoder, EncodeFunction&& encodeFunction) { |
| if (!CheckCurrentEncoder(encoder)) { |
| return false; |
| } |
| ASSERT(!mWasMovedToIterator); |
| return !ConsumedError(encodeFunction(&mAllocator)); |
| } |
| |
| // Functions to set current encoder state |
| void EnterPass(const ObjectBase* passEncoder); |
| void ExitPass(const ObjectBase* passEncoder, RenderPassResourceUsage usages); |
| void ExitPass(const ObjectBase* passEncoder, ComputePassResourceUsage usages); |
| MaybeError Finish(); |
| |
| const RenderPassUsages& GetRenderPassUsages() const; |
| const ComputePassUsages& GetComputePassUsages() const; |
| RenderPassUsages AcquireRenderPassUsages(); |
| ComputePassUsages AcquireComputePassUsages(); |
| |
| private: |
| bool IsFinished() const; |
| void MoveToIterator(); |
| |
| DeviceBase* mDevice; |
| |
| // There can only be two levels of encoders. Top-level and render/compute pass. |
| // The top level encoder is the encoder the EncodingContext is created with. |
| // It doubles as flag to check if encoding has been Finished. |
| const ObjectBase* mTopLevelEncoder; |
| // The current encoder must be the same as the encoder provided to TryEncode, |
| // otherwise an error is produced. It may be nullptr if the EncodingContext is an error. |
| // The current encoder changes with Enter/ExitPass which should be called by |
| // CommandEncoder::Begin/EndPass. |
| const ObjectBase* mCurrentEncoder; |
| |
| RenderPassUsages mRenderPassUsages; |
| bool mWereRenderPassUsagesAcquired = false; |
| ComputePassUsages mComputePassUsages; |
| bool mWereComputePassUsagesAcquired = false; |
| |
| CommandAllocator mAllocator; |
| CommandIterator mIterator; |
| bool mWasMovedToIterator = false; |
| bool mWereCommandsAcquired = false; |
| |
| std::unique_ptr<ErrorData> mError; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_ENCODINGCONTEXT_H_ |