blob: 63935a22d240956b464fbd6d26a58768ac182b7c [file]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<int4> arg_0 : register(u0, space1);
int4 textureLoad_d7996a() {
int4 res = arg_0.Load(int4((int(1)).xxx, int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(textureLoad_d7996a()));
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<int4> arg_0 : register(u0, space1);
int4 textureLoad_d7996a() {
int4 res = arg_0.Load(int4((int(1)).xxx, int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(textureLoad_d7996a()));
}