| struct st_ty { | |
| /* @offset(0) */ | |
| field0 : u32, | |
| } | |
| @group(0) @binding(1) var x_100 : sampler; | |
| @group(0) @binding(0) var x_101 : texture_2d<f32>; | |
| @group(0) @binding(2) var x_102 : texture_2d<f32>; | |
| @group(0) @binding(3) var x_103 : sampler; | |
| @group(0) @binding(4) var<uniform> x_104 : st_ty; | |
| fn main_1() { | |
| return; | |
| } | |
| @compute @workgroup_size(1i, 1i, 1i) | |
| fn main() { | |
| main_1(); | |
| } |