commit | e1f65a7000e2718767b084aead6e181a0b741908 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 26 07:12:46 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Sep 26 07:12:46 2023 +0000 |
tree | 2c2db2d13a7e7b283451af9d5bba026bf1a3101e | |
parent | fc75496ce3ce559f5e3af71a580c867bf2748abe [diff] |
[tint][ir] Fixes for instruction cloning. Don't clone input operands, just look-up the remapped value. This prevents things like function-calls cloning the functions, inner blocks cloning outer block values, etc. Simplify the CloneContext. We don't need callback functions yet, and may never need them. Change-Id: I1d40f35919beca21178d5d847cd6b556f50681be Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153324 Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.