blob: dd21dc39771bc9cea5c11dd89489d3c2bf20a92d [file] [log] [blame]
struct VertexOutput {
float4 pos;
int3 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int3 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
int3 firstLeadingBit_35053e() {
int3 arg_0 = (int(1)).xxx;
uint3 v = asuint(arg_0);
uint3 v_1 = (((v < (2147483648u).xxx)) ? (v) : (~(v)));
uint3 v_2 = ((((v_1 & (4294901760u).xxx) == (0u).xxx)) ? ((0u).xxx) : ((16u).xxx));
uint3 v_3 = (((((v_1 >> v_2) & (65280u).xxx) == (0u).xxx)) ? ((0u).xxx) : ((8u).xxx));
uint3 v_4 = ((((((v_1 >> v_2) >> v_3) & (240u).xxx) == (0u).xxx)) ? ((0u).xxx) : ((4u).xxx));
uint3 v_5 = (((((((v_1 >> v_2) >> v_3) >> v_4) & (12u).xxx) == (0u).xxx)) ? ((0u).xxx) : ((2u).xxx));
int3 res = asint((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) == (0u).xxx)) ? ((4294967295u).xxx) : ((v_2 | (v_3 | (v_4 | (v_5 | ((((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & (2u).xxx) == (0u).xxx)) ? ((0u).xxx) : ((1u).xxx)))))))));
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, asuint(firstLeadingBit_35053e()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(firstLeadingBit_35053e()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = firstLeadingBit_35053e();
VertexOutput v_6 = tint_symbol;
return v_6;
}
vertex_main_outputs vertex_main() {
VertexOutput v_7 = vertex_main_inner();
VertexOutput v_8 = v_7;
VertexOutput v_9 = v_7;
vertex_main_outputs v_10 = {v_9.prevent_dce, v_8.pos};
return v_10;
}