blob: 10a87d4d7794cce659f0dc1c3200185d15bb2f10 [file] [log] [blame]
struct VertexOutput {
float4 pos;
float2 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation float2 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
float2 quantizeToF16_2cddf3() {
float2 arg_0 = (1.0f).xx;
float2 res = f16tof32(f32tof16(arg_0));
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, asuint(quantizeToF16_2cddf3()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, asuint(quantizeToF16_2cddf3()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = quantizeToF16_2cddf3();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
VertexOutput v_2 = v_1;
VertexOutput v_3 = v_1;
vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos};
return v_4;
}