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e1fd66bdcaf59dbedb4b2261ec4829b202dc32c6
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test
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tint
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expressions
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index
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let
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param
/
vector.wgsl.expected.glsl
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#version 310 es
float
f
(
int
i
)
{
vec3 v
=
vec3
(
1.0f
,
2.0f
,
3.0f
);
return
v
[
i
];
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
}