commit | 4c87606b0205a695bcc62f8c442be84d04ca5bbe | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Fri May 23 14:20:29 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 23 14:20:29 2025 -0700 |
tree | 8beb59aee29da173447bcd653d88e28ff1aeebd5 | |
parent | 0ab79c2accfe342465aeda872b3aabd1d140d8c9 [diff] |
[webgpu-cts] triage failures - b/419842532 intel linux copyTextureToTexture on compressed textures - b/419852381 nvidia linux capability_checks,limits,max* createPipeline and createPipelineLayout Bug: crbug.com/419842532, crbug.com/419852381 Change-Id: Ie363e83ac9b3612f770737236c54b4c57daf9450 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/243675 Commit-Queue: Loko Kung <lokokung@google.com> Commit-Queue: David Neto <dneto@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Auto-Submit: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.