#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float a; | |
}; | |
struct tint_array_wrapper { | |
float arr[4]; | |
}; | |
void foo(bool param_bool, int param_i32, uint param_u32, float param_f32, int2 param_v2i32, uint3 param_v3u32, float4 param_v4f32, float2x3 param_m2x3, tint_array_wrapper param_arr, S param_struct, thread float* const param_ptr_f32, thread float4* const param_ptr_vec, thread tint_array_wrapper* const param_ptr_arr) { | |
} | |
kernel void tint_symbol() { | |
return; | |
} | |