commit | e28f13296b688753b55303bf8b19e1616b12d16a | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Sep 18 23:47:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 18 23:47:12 2024 +0000 |
tree | 2644b869c1268a8edc1416cbc5be85266a43d7b3 | |
parent | 9da23b75c7eb6efe6264f4bda923212951223291 [diff] |
[tint] Update generator to add GLSL desktop flag For the tint end2end tests which will only run on GLSL desktop (storage to an `rg` format or a `cube_array`) we add the flag to enable desktop generation mode so the expectations will generate without error. Bug: 42251044 Change-Id: I26b83dc3bb85ac4805c3143503883ce94391277e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207194 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.