blob: 32a381e3c1a3409009ad2822467bd5fcef3ff650 [file] [log] [blame]
#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
vec2 v2f = vec2(0.0f, 0.0f);
vec3 v3f = vec3(0.0f, 0.0f, 0.0f);
vec4 v4f = vec4(0.0f, 0.0f, 0.0f, 0.0f);
ivec2 v2i = ivec2(0, 0);
ivec3 v3i = ivec3(0, 0, 0);
ivec4 v4i = ivec4(0, 0, 0, 0);
uvec2 v2u = uvec2(0u, 0u);
uvec3 v3u = uvec3(0u, 0u, 0u);
uvec4 v4u = uvec4(0u, 0u, 0u, 0u);
bvec2 v2b = bvec2(false, false);
bvec3 v3b = bvec3(false, false, false);
bvec4 v4b = bvec4(false, false, false, false);
int i = 0;
v2f[i] = 1.0f;
v3f[i] = 1.0f;
v4f[i] = 1.0f;
v2i[i] = 1;
v3i[i] = 1;
v4i[i] = 1;
v2u[i] = 1u;
v3u[i] = 1u;
v4u[i] = 1u;
v2b[i] = true;
v3b[i] = true;
v4b[i] = true;
return;
}
void main() {
tint_symbol();
}