| RWByteAddressBuffer output : register(u0, space0); |
| nointerpolation uint u : TEXCOORD1; |
| void tint_symbol_2(RWByteAddressBuffer buffer, uint offset, S value) { |
| buffer.Store((offset + 0u), asuint(value.f)); |
| buffer.Store((offset + 4u), asuint(value.u)); |
| buffer.Store4((offset + 128u), asuint(value.v)); |
| void frag_main_inner(S input) { |
| const float4 v = input.v; |
| tint_symbol_2(output, 0u, input); |
| void frag_main(tint_symbol_1 tint_symbol) { |
| const S tint_symbol_6 = {tint_symbol.f, tint_symbol.u, tint_symbol.v}; |
| frag_main_inner(tint_symbol_6); |