| SKIP: FAILED |
| |
| vk-gl-cts/graphicsfuzz/cov-color-output-undefined-in-unexecuted-branch/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary |
| type Arr = @stride(16) array<f32, 3>; |
| ^^^^^^ |
| |
| vk-gl-cts/graphicsfuzz/cov-color-output-undefined-in-unexecuted-branch/0-opt.wgsl:7:15 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary |
| type Arr_1 = @stride(16) array<i32, 4>; |
| ^^^^^^ |
| |
| vk-gl-cts/graphicsfuzz/cov-color-output-undefined-in-unexecuted-branch/0-opt.wgsl:17:15 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary |
| type Arr_2 = @stride(16) array<u32, 1>; |
| ^^^^^^ |
| |
| #version 310 es |
| precision mediump float; |
| |
| vec4 tint_unpack4x8snorm(uint param_0) { |
| int j = int(param_0); |
| int4 i = int4(j << 24, j << 16, j << 8, j) >> 24; |
| return clamp(float4(i) / 127.0, -1.0, 1.0); |
| } |
| |
| |
| struct tint_padded_array_element { |
| float el; |
| }; |
| |
| struct buf1 { |
| tint_padded_array_element x_GLF_uniform_float_values[3]; |
| }; |
| |
| struct tint_padded_array_element_1 { |
| int el; |
| }; |
| |
| struct buf2 { |
| tint_padded_array_element_1 x_GLF_uniform_int_values[4]; |
| }; |
| |
| struct buf3 { |
| int three; |
| }; |
| |
| struct tint_padded_array_element_2 { |
| uint el; |
| }; |
| |
| struct buf0 { |
| tint_padded_array_element_2 x_GLF_uniform_uint_values[1]; |
| }; |
| |
| vec4 tint_symbol = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| layout(binding = 1) uniform buf1_1 { |
| tint_padded_array_element x_GLF_uniform_float_values[3]; |
| } x_8; |
| |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| layout(binding = 2) uniform buf2_1 { |
| tint_padded_array_element_1 x_GLF_uniform_int_values[4]; |
| } x_12; |
| |
| layout(binding = 3) uniform buf3_1 { |
| int three; |
| } x_14; |
| |
| layout(binding = 0) uniform buf0_1 { |
| tint_padded_array_element_2 x_GLF_uniform_uint_values[1]; |
| } x_16; |
| |
| void func0_() { |
| vec4 tmp = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| float x_112 = tint_symbol.x; |
| float x_114 = x_8.x_GLF_uniform_float_values[1].el; |
| if ((x_112 > x_114)) { |
| tmp = x_GLF_color; |
| } |
| x_GLF_color = tmp; |
| return; |
| } |
| |
| int func1_() { |
| int a = 0; |
| int x_122 = x_12.x_GLF_uniform_int_values[1].el; |
| a = x_122; |
| while (true) { |
| int x_127 = a; |
| int x_129 = x_12.x_GLF_uniform_int_values[3].el; |
| if ((x_127 < x_129)) { |
| } else { |
| break; |
| } |
| int x_133 = x_14.three; |
| int x_135 = x_12.x_GLF_uniform_int_values[1].el; |
| if ((x_133 > x_135)) { |
| func0_(); |
| int x_142 = x_12.x_GLF_uniform_int_values[3].el; |
| a = x_142; |
| } else { |
| func0_(); |
| } |
| } |
| return a; |
| } |
| |
| void main_1() { |
| int a_1 = 0; |
| int i = 0; |
| int j = 0; |
| float x_56 = tint_symbol.x; |
| float x_58 = x_8.x_GLF_uniform_float_values[1].el; |
| if ((x_56 > x_58)) { |
| float x_64 = x_8.x_GLF_uniform_float_values[0].el; |
| float x_66 = x_8.x_GLF_uniform_float_values[1].el; |
| float x_68 = x_8.x_GLF_uniform_float_values[0].el; |
| float x_70 = x_8.x_GLF_uniform_float_values[2].el; |
| x_GLF_color = vec4(x_64, x_66, x_68, x_70); |
| } else { |
| uint x_73 = x_16.x_GLF_uniform_uint_values[0].el; |
| x_GLF_color = tint_unpack4x8snorm(x_73); |
| } |
| int x_76 = x_12.x_GLF_uniform_int_values[2].el; |
| a_1 = x_76; |
| i = 0; |
| { |
| for(; (i < 5); i = (i + 1)) { |
| j = 0; |
| { |
| for(; (j < 2); j = (j + 1)) { |
| int x_91 = func1_(); |
| a_1 = (a_1 + x_91); |
| } |
| } |
| } |
| } |
| int x_98 = a_1; |
| int x_100 = x_12.x_GLF_uniform_int_values[0].el; |
| if ((x_98 == x_100)) { |
| float x_105 = x_8.x_GLF_uniform_float_values[0].el; |
| float x_107 = x_GLF_color.z; |
| x_GLF_color.z = (x_107 - x_105); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| |
| struct tint_symbol_4 { |
| vec4 tint_symbol_2; |
| }; |
| |
| struct tint_symbol_5 { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol_1_inner(vec4 tint_symbol_2) { |
| tint_symbol = tint_symbol_2; |
| main_1(); |
| main_out tint_symbol_6 = main_out(x_GLF_color); |
| return tint_symbol_6; |
| } |
| |
| tint_symbol_5 tint_symbol_1(tint_symbol_4 tint_symbol_3) { |
| main_out inner_result = tint_symbol_1_inner(tint_symbol_3.tint_symbol_2); |
| tint_symbol_5 wrapper_result = tint_symbol_5(vec4(0.0f, 0.0f, 0.0f, 0.0f)); |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |
| layout(location = 0) out vec4 x_GLF_color_1; |
| |
| void main() { |
| tint_symbol_4 inputs; |
| inputs.tint_symbol_2 = gl_FragCoord; |
| tint_symbol_5 outputs; |
| outputs = tint_symbol_1(inputs); |
| x_GLF_color_1 = outputs.x_GLF_color_1; |
| } |
| |
| Error parsing GLSL shader: |
| ERROR: 0:6: 'int4' : undeclared identifier |
| ERROR: 0:6: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |