blob: 63ccb0d61a43b53db608a6b47e4e2e91933d836b [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:1057 internal compiler error: %b1 = block { # root
%arg_0:ptr<handle, texture_external, read> = var @binding_point(1, 0)
}
%textureLoad2d = func(%tint_symbol:texture_external, %coords:vec2<i32>):vec4<f32> -> %b2 {
%b2 = block {
%5:vec4<f32> = textureLoad %tint_symbol, %coords
ret %5
}
}
%doTextureLoad = func():void -> %b3 {
%b3 = block {
%7:texture_external = load %arg_0
%8:vec4<f32> = call %textureLoad2d, %7, vec2<i32>(0i)
%res:ptr<function, vec4<f32>, read_write> = var, %8
ret
}
}
%vertex_main = @vertex func():vec4<f32> [@position] -> %b4 {
%b4 = block {
%11:void = call %doTextureLoad
ret vec4<f32>(0.0f)
}
}
%fragment_main = @fragment func():void -> %b5 {
%b5 = block {
%13:void = call %doTextureLoad
ret
}
}
%compute_main = @compute @workgroup_size(1, 1, 1) func():void -> %b6 {
%b6 = block {
%15:void = call %doTextureLoad
ret
}
}
Multiplanar external texture transform was not run.
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************