commit | 71111f8e0d855cf94cc8cc2df6071795ae48b659 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Oct 28 02:37:49 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 28 02:37:49 2022 +0000 |
tree | 88860ca7a8622a8d8a31af89ef9d9696d50d8cd7 | |
parent | 036a24b04751bc648232246720c1988933bd5c4b [diff] |
Fixup dispatch call for step and saturate. The incorrect dispatch call was used for step and saturate. It included the int and uint aspects when not needed. Bug: tint:1581 Change-Id: Ibb80a7869eaa674d38bdae69929c9e91011918f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107463 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.