blob: ba7a5b425cc59b7fa4631dc27c185755418fd4f6 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 x_2_1;
};
mat2x4 x_1[2] = mat2x4[2](mat2x4(vec4(0.0f), vec4(0.0f)), mat2x4(vec4(0.0f), vec4(0.0f)));
vec4 x_2 = vec4(0.0f);
void main_1() {
}
main_out main(vec4 x_1_param, vec4 x_1_param_1, vec4 x_1_param_2, vec4 x_1_param_3) {
x_1[0][0] = x_1_param;
x_1[0][1] = x_1_param_1;
x_1[1][0] = x_1_param_2;
x_1[1][1] = x_1_param_3;
main_1();
return main_out(x_2);
}
error: Error parsing GLSL shader:
ERROR: 0:11: 'main' : function cannot take any parameter(s)
ERROR: 0:11: 'structure' : entry point cannot return a value
ERROR: 0:11: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1