blob: 14d881d504a0ddb1f95940e48cfafbdc43eac358 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct Communicators {
float alice;
vec4 bob;
};
struct main_out {
vec4 x_2_1;
};
Communicators x_1 = Communicators(0.0f, vec4(0.0f));
vec4 x_2 = vec4(0.0f);
void main_1() {
}
main_out main(float x_1_param, vec4 x_1_param_1) {
x_1.alice = x_1_param;
x_1.bob = x_1_param_1;
main_1();
return main_out(x_2);
}
error: Error parsing GLSL shader:
ERROR: 0:16: 'main' : function cannot take any parameter(s)
ERROR: 0:16: 'structure' : entry point cannot return a value
ERROR: 0:16: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1