blob: 7a71ae7bcee5357e3e9d77e5941c7a8e540c8b4c [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 position_1_1;
};
uint x_4 = 0u;
vec4 position_1 = vec4(0.0f);
void main_1() {
uint x_2 = x_4;
}
main_out main(uint x_4_param) {
x_4 = x_4_param;
main_1();
return main_out(position_1);
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'main' : function cannot take any parameter(s)
ERROR: 0:12: 'structure' : entry point cannot return a value
ERROR: 0:12: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1