blob: e0fca8aa269a959d547d5f1a9af6f9def4258d40 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
float x_1_1;
float x_1_2;
float x_1_3;
vec4 x_2_1;
};
float x_1[3] = float[3](0.0f, 0.0f, 0.0f);
vec4 x_2 = vec4(0.0f);
void main_1() {
}
main_out main() {
main_1();
return main_out(x_1[0], x_1[1], x_1[2], x_2);
}
error: Error parsing GLSL shader:
ERROR: 0:14: 'structure' : entry point cannot return a value
ERROR: 0:14: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1