SKIP: FAILED | |
#version 310 es | |
struct main_out { | |
uint x_1_1; | |
}; | |
precision highp float; | |
precision highp int; | |
uint x_1[1] = uint[1](0u); | |
void main_1() { | |
x_1[0] = 0u; | |
} | |
main_out main() { | |
main_1(); | |
return main_out(x_1[0]); | |
} | |
error: Error parsing GLSL shader: | |
ERROR: 0:14: 'structure' : entry point cannot return a value | |
ERROR: 0:14: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |
tint executable returned error: exit status 1 |