commit | e4076accc7ce8d21ccc1c50be435818ed8ddec5b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed May 22 18:04:35 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 22 18:04:35 2024 +0000 |
tree | ea1b91baef979985394afed2c0cc422b4d576171 | |
parent | fb7ee3d5a2d31fa862987dc30ebddae5522909be [diff] |
[tint] Use templated types for Composite() where possible Change-Id: I49e759e468a0dbd6eded8188f92074727d2ecb90 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189124 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.