commit | e463b1ffd7124b8b3750ed509da4ed7c8c731826 | [log] [tgz] |
---|---|---|
author | Li Hao <hao.x.li@intel.com> | Sat Jan 28 02:58:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Jan 28 02:58:52 2023 +0000 |
tree | 2f6d4b0ee9597e7e847f884dd3a0d3e1ee148185 | |
parent | 7ce72de3a592c5340e62efa35dec526e5999845f [diff] |
Add the device id of Intel Raptor Lake to gpu_info.json CopyToDepthStencilTextureAfterDestroyingBigBufferTests and DepthTextureClearTwiceTest fail on Windows Intel Raptor Lake due to the GPU device id is not in Intel Gen12 GPU list, so the toggle D3D12ForceClearCopyableDepthStencilTextureOnCreation is not enabled. Change-Id: I28ec0ad2e2fa4e351077e7c74fcbdbd43d255ed3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/117173 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: yang gu <yang.gu@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.