|  | // Copyright 2024 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // 1. Redistributions of source code must retain the above copyright notice, this | 
|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
|  | //    and/or other materials provided with the distribution. | 
|  | // | 
|  | // 3. Neither the name of the copyright holder nor the names of its | 
|  | //    contributors may be used to endorse or promote products derived from | 
|  | //    this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | 
|  | // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 
|  | // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 
|  | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #include "src/tint/api/common/binding_point.h" | 
|  | #include "src/tint/cmd/fuzz/wgsl/fuzz.h" | 
|  | #include "src/tint/lang/core/access.h" | 
|  | #include "src/tint/lang/wgsl/ast/module.h" | 
|  | #include "src/tint/lang/wgsl/ast/transform/binding_remapper.h" | 
|  | #include "src/tint/lang/wgsl/sem/variable.h" | 
|  |  | 
|  | namespace tint::ast::transform { | 
|  | namespace { | 
|  |  | 
|  | bool CanRun(const Program& program, const BindingRemapper::Remappings& remappings) { | 
|  | if (!remappings.access_controls.empty()) { | 
|  | // Changing access is likely to cause WGSL validation failures. Just skip these for now. | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!remappings.allow_collisions) { | 
|  | Hashset<BindingPoint, 8> binding_points; | 
|  | for (auto* global : program.AST().GlobalVariables()) { | 
|  | if (auto* sem = program.Sem().Get<sem::GlobalVariable>(global)) { | 
|  | if (auto binding_point = sem->Attributes().binding_point) { | 
|  | binding_points.Add(binding_point.value()); | 
|  | } | 
|  | } | 
|  | } | 
|  | Hashset<BindingPoint, 8> new_binding_points; | 
|  | for (auto& remapping : remappings.binding_points) { | 
|  | if (binding_points.Remove(remapping.first)) { | 
|  | if (!new_binding_points.Add(remapping.second)) { | 
|  | return false;  // Binding collision | 
|  | } | 
|  | } | 
|  | } | 
|  | for (auto& binding_point : new_binding_points) { | 
|  | if (!binding_points.Add(binding_point)) { | 
|  | return false;  // Binding collision | 
|  | } | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void BindingRemapperFuzzer(const Program& program, const BindingRemapper::Remappings& remappings) { | 
|  | if (!CanRun(program, remappings)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | DataMap inputs; | 
|  | inputs.Add<BindingRemapper::Remappings>(std::move(remappings)); | 
|  |  | 
|  | DataMap outputs; | 
|  | if (auto result = BindingRemapper{}.Apply(program, inputs, outputs)) { | 
|  | if (!result->IsValid()) { | 
|  | TINT_ICE() << "BindingRemapper returned invalid program:\n" | 
|  | << Program::printer(*result) << "\n" | 
|  | << result->Diagnostics(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace tint::ast::transform | 
|  |  | 
|  | TINT_WGSL_PROGRAM_FUZZER(tint::ast::transform::BindingRemapperFuzzer); |