commit | e4acb461391e70b3f4fc3298dc1b7bbccd8012ba | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Mar 14 10:27:31 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 14 10:27:31 2025 -0700 |
tree | d0dec9c99dc2186fb65fd9f87c90664cb3539d19 | |
parent | a7e344f5417a8ef6e31e09d364a8375aa933b5b5 [diff] |
Compat CTS: remove tests now passing on NV. Remove tests passing on NVidia desktop GL. Move cube array test to "skip on min ES31", since it requires GL_EXT_texture_cube_map_array. Bug: 361372970, 393558555 Change-Id: If00b080fc0058787904f2da41bfddcfee72b9c06 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/231054 Commit-Queue: Stephen White <senorblanco@chromium.org> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.