#include <metal_stdlib> | |
using namespace metal; | |
struct modf_result_vec2_f16 { | |
half2 fract; | |
half2 whole; | |
}; | |
modf_result_vec2_f16 tint_modf(half2 param_0) { | |
modf_result_vec2_f16 result; | |
result.fract = modf(param_0, result.whole); | |
return result; | |
} | |
void modf_a545b9() { | |
half2 arg_0 = half2(-1.5h); | |
modf_result_vec2_f16 res = tint_modf(arg_0); | |
} | |
struct tint_symbol { | |
float4 value [[position]]; | |
}; | |
float4 vertex_main_inner() { | |
modf_a545b9(); | |
return float4(0.0f); | |
} | |
vertex tint_symbol vertex_main() { | |
float4 const inner_result = vertex_main_inner(); | |
tint_symbol wrapper_result = {}; | |
wrapper_result.value = inner_result; | |
return wrapper_result; | |
} | |
fragment void fragment_main() { | |
modf_a545b9(); | |
return; | |
} | |
kernel void compute_main() { | |
modf_a545b9(); | |
return; | |
} | |