commit | e4f4a3711f0a4a73793590eb66ff413786b2fbd4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Jun 21 07:55:57 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 21 07:55:57 2021 +0000 |
tree | fdc45fb85ec1f6fe493f80cfbb7288bb0db8d063 | |
parent | cea106a1c2ad24824c4b7657706908cbd1b70de3 [diff] |
wgsl: Disable broken tests ShaderRobustnessPerf: SPIRV-Cross apparently generates incorrect code for MSL and OpenGL, when attempting to initialize workgroup memory. Disable these tests when not running with use_tint_generator. D3D12DescriptorHeapTest: The UBO layout for a mat2x2 was incorrect, but the test relied upon this. Temporarily disable the test so we can roll the fix. Bug: dawn:945 Bug: dawn:946 Change-Id: I810249b26a8a0b583796c0ba63b8a703eb9540e4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55248 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.