commit | e55148fc54a676a7756516195afbc7fb49585861 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Dec 05 10:14:14 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 05 10:14:14 2024 +0000 |
tree | 843c660f5fa7c2e19cd41d5fd33b69b6fe9fdf9d | |
parent | ce178511ae4dcd01607b29a9ff1ade8661740e72 [diff] |
Roll ANGLE from 57ccab32f726 to e42047f0bbac (10 revisions) https://chromium.googlesource.com/angle/angle.git/+log/57ccab32f726..e42047f0bbac 2024-12-05 cclao@google.com Vulkan: Disable DescriptorSet cache for SwiftShader 2024-12-05 mavis.deng@arm.com End2end test for GL_MAX_SHADER_STORAGE_BLOCK_SIZE validation 2024-12-04 mpdenton@chromium.org WGSL: @align appropriate struct members in uniforms. 2024-12-04 i.nazarov@samsung.com Vulkan: Cleanup CommandPoolAccess implementation 2024-12-04 xin.yuan@arm.com Vulkan: Implement GL_EXT_EGL_image_storage_compression 2024-12-04 i.nazarov@samsung.com Vulkan: Rework finishOneCommandBatchAndCleanup 2024-12-04 i.nazarov@samsung.com Vulkan: Fix finishOneCommandBatchAndCleanupImplLocked 2024-12-04 shufen.ma@arm.com Preserve mMinSampleShading value when SAMPLE_SHADING enable is toggled 2024-12-04 syoussefi@chromium.org Vulkan: Update setupDispatch comment 2024-12-04 chris@rive.app Accept framebuffer modifications while PLS is active If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,dsinclair@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: I9654c52b54a9e9f045121ec9a0c86b24ae870daf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218235 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.