commit | e58ea272e11ebabb45e612c29284ed4588c29af5 | [log] [tgz] |
---|---|---|
author | Brian Sheedy <bsheedy@google.com> | Tue Feb 20 23:58:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 20 23:58:49 2024 +0000 |
tree | 6b4fcf740a767f50833f22fd922ae6fbf64a2b9c | |
parent | 8bef7b24be825c0b9f0b4bf983f62f5334107cbe [diff] |
Suppress flaky NVIDIA failure Suppresses flakes we're seeing in one test on the experimental Windows/NVIDIA config. Bug: dawn:2428 Change-Id: Ie4d48f48da47f678fba393d62c6310d7d2bbe3da Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175601 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Brian Sheedy <bsheedy@google.com> Auto-Submit: Brian Sheedy <bsheedy@google.com> Kokoro: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.