commit | e591df09280079e00a0ff64cbdfe3e27f95579ea | [log] [tgz] |
---|---|---|
author | Saifuddin Hitawala <hitawala@chromium.org> | Wed Apr 24 21:29:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 24 21:29:53 2024 +0000 |
tree | a18d81c302576079a63b1c62afeab37451c6c79a | |
parent | 9f5d578c43b5e99ccc2f994628ea7fc10f080aea [diff] |
[YCbCr Samplers] Pass UnpackedPtr TextureViewDescriptor before chaining Pass UnpackedPtr<TextureViewDescriptor> to ValidateTextureViewDescriptor in preparation of using the unpacked ptr there for further chained validations. Change-Id: Iccee835393168bca96bc97e48f81a4f2cc18c591 Bug: dawn:2476 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185460 Commit-Queue: Saifuddin Hitawala <hitawala@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.