commit | 7b921fb4c778b324d706f78a91d5e047626f2292 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 19 20:19:49 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 19 20:19:49 2022 +0000 |
tree | 9f4fbc346d5dba89d2f9016418f75ec20d2f78a2 | |
parent | 86a617f1108cbfa49c8c1faebc7b4af8acd36588 [diff] |
tint: No-op Resolver refactoring • Split type_ctors_ into array_ctors_ and struct_ctors_. These are the only two type constructors that we need to cache in the Resovler. All other types are cached in the IntrinsicTable. By making these two separate fields, there's no way we can accidentally put other types in there. This is slightly more optimized too, as each map is smaller, and the keys hold less data. • Drop the 'const' on vectors that are std::move()'d. A const object cannot be moved, and this results in a silent copy. Fix the logic of BuiltinCall() and FunctionCall(), as these were happily using the vectors that had been moved. • Extract the messy Texture-Sampling collection logic out into two functions. The rest of the changes are tweaks required to handle abstract numerics and materialization, which will be put up for review shortly. Landing the no-op refactoring now reduces review noise later. Bug: tint:1504 Change-Id: Iffc8039360d6138c3ac9b456be6ca7b8451ede9f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90532 Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.