commit | e607c33e798543230be186edbf44d3d8b2b2748d | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Oct 20 23:08:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 20 23:08:30 2023 +0000 |
tree | 3d1eaca81f708a91a36532cc147e54b9bdfbafbe | |
parent | 81522d187014fa6cb7ebdce436b347c4623b0419 [diff] |
Refine Compat CTS suppressions. Refine maxSampledTexturesPerShaderStage suppressions. Bug: dawn:2136 dawn:2161 Change-Id: Ib9bceb0096bde74c0345296ed03c56a5850127f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157261 Commit-Queue: Stephen White <senorblanco@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.