| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef INCLUDE_DAWN_WIRE_WIRESERVER_H_ | |
| #define INCLUDE_DAWN_WIRE_WIRESERVER_H_ | |
| #include <memory> | |
| #include "dawn/wire/Wire.h" | |
| struct DawnProcTable; | |
| namespace dawn::wire { | |
| namespace server { | |
| class Server; | |
| class MemoryTransferService; | |
| } // namespace server | |
| struct DAWN_WIRE_EXPORT WireServerDescriptor { | |
| const DawnProcTable* procs; | |
| CommandSerializer* serializer; | |
| server::MemoryTransferService* memoryTransferService = nullptr; | |
| }; | |
| class DAWN_WIRE_EXPORT WireServer : public CommandHandler { | |
| public: | |
| explicit WireServer(const WireServerDescriptor& descriptor); | |
| ~WireServer() override; | |
| const volatile char* HandleCommands(const volatile char* commands, size_t size) override; | |
| bool InjectBuffer(WGPUBuffer buffer, const Handle& handle, const Handle& deviceHandle); | |
| bool InjectTexture(WGPUTexture texture, const Handle& handle, const Handle& deviceHandle); | |
| bool InjectSurface(WGPUSurface surface, const Handle& handle, const Handle& instanceHandle); | |
| bool InjectInstance(WGPUInstance instance, const Handle& handle); | |
| // Look up a device by (id, generation) pair. Returns nullptr if the generation | |
| // has expired or the id is not found. | |
| // The Wire does not have destroy hooks to allow an embedder to observe when an object | |
| // has been destroyed, but in Chrome, we need to know the list of live devices so we | |
| // can call device.Tick() on all of them periodically to ensure progress on asynchronous | |
| // work is made. Getting this list can be done by tracking the (id, generation) of | |
| // previously injected devices, and observing if GetDevice(id, generation) returns non-null. | |
| WGPUDevice GetDevice(uint32_t id, uint32_t generation); | |
| // Check if a device handle is known by the wire. | |
| // In Chrome, we need to know the list of live devices so we can call device.Tick() on all of | |
| // them periodically to ensure progress on asynchronous work is made. | |
| bool IsDeviceKnown(WGPUDevice device) const; | |
| private: | |
| std::shared_ptr<server::Server> mImpl; | |
| }; | |
| namespace server { | |
| class DAWN_WIRE_EXPORT MemoryTransferService { | |
| public: | |
| MemoryTransferService(); | |
| virtual ~MemoryTransferService(); | |
| class ReadHandle; | |
| class WriteHandle; | |
| // Deserialize data to create Read/Write handles. These handles are for the client | |
| // to Read/Write data. | |
| virtual bool DeserializeReadHandle(const void* deserializePointer, | |
| size_t deserializeSize, | |
| ReadHandle** readHandle) = 0; | |
| virtual bool DeserializeWriteHandle(const void* deserializePointer, | |
| size_t deserializeSize, | |
| WriteHandle** writeHandle) = 0; | |
| class DAWN_WIRE_EXPORT ReadHandle { | |
| public: | |
| ReadHandle(); | |
| virtual ~ReadHandle(); | |
| // Return the size of the command serialized if | |
| // SerializeDataUpdate is called with the same offset/size args | |
| virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0; | |
| // Gets called when a MapReadCallback resolves. | |
| // Serialize the data update for the range (offset, offset + size) into | |
| // |serializePointer| to the client There could be nothing to be serialized (if | |
| // using shared memory) | |
| virtual void SerializeDataUpdate(const void* data, | |
| size_t offset, | |
| size_t size, | |
| void* serializePointer) = 0; | |
| private: | |
| ReadHandle(const ReadHandle&) = delete; | |
| ReadHandle& operator=(const ReadHandle&) = delete; | |
| }; | |
| class DAWN_WIRE_EXPORT WriteHandle { | |
| public: | |
| WriteHandle(); | |
| virtual ~WriteHandle(); | |
| // Set the target for writes from the client. DeserializeFlush should copy data | |
| // into the target. | |
| void SetTarget(void* data); | |
| // Set Staging data length for OOB check | |
| void SetDataLength(size_t dataLength); | |
| // This function takes in the serialized result of | |
| // client::MemoryTransferService::WriteHandle::SerializeDataUpdate. | |
| // Needs to check potential offset/size OOB and overflow | |
| virtual bool DeserializeDataUpdate(const void* deserializePointer, | |
| size_t deserializeSize, | |
| size_t offset, | |
| size_t size) = 0; | |
| protected: | |
| void* mTargetData = nullptr; | |
| size_t mDataLength = 0; | |
| private: | |
| WriteHandle(const WriteHandle&) = delete; | |
| WriteHandle& operator=(const WriteHandle&) = delete; | |
| }; | |
| private: | |
| MemoryTransferService(const MemoryTransferService&) = delete; | |
| MemoryTransferService& operator=(const MemoryTransferService&) = delete; | |
| }; | |
| } // namespace server | |
| } // namespace dawn::wire | |
| #endif // INCLUDE_DAWN_WIRE_WIRESERVER_H_ |